Backpack: Dollar Tree "Final Faction" Accessory Pack
The Rest: Marauders Task Force Parts

Okay, ever since the B.A.T.s came out, the S.N.A.K.E. Armor has been deemed redundant. Why have armored troopers on the field of battle when an android can be deployed? That's the common opinion. But, wait just a minute...don't mothball the S.N.A.K.E.s just yet. Remember, the blueprints for the S.N.A.K.E.s mention mind-control technology! Sort of a mobile Brainwave Scanner.
All you have to do is kidnap someone, plop them into a S.N.A.K.E., and you've got a willing bulletstopper. Better yet, kidnap a Joe and Cobra Commander can force teammates to battle each other. Just the effect on G.I.Joe morale alone could bring Cobra victory.

So that is the starting point to my S.N.A.K.E. Operator custom. Instead of forcing a Cobra troop to get inside the Armor, a Joe has been kidnapped and placed inside there and forced to go against his brothers-in-arms.

I wanted the base figure to be white, of course, to reference the original white S.N.A.K.E. Armor from 1983. I added silver mainly because I didn't have a white/silver custom yet. I gave the figure a mask-and-breather head to make him a nameless, faceless Cobra trooper. This is the first custom I've made with a bit of a backstory. I've chosen to make my Operator be a brainwashed Short Fuze. I've always liked Short Fuze due to the original figure's "Flash" head, the silver pouches on his arms, his visor, and the cool accessory he came with. I chose Short Fuze to (1.) keep him relevant (2.) give him a redemption arc when he finally breaks his conditioning and wreaks havoc inside Cobra HQ

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