Head: modified Snake Eyes (VvV v. 23)
Torso: Snake Eyes (SpyTroops v. 14)
Arms: modified Hard Drive
Hands: Microman Acroyear Scorl and modified PTE (courtesy of Jimmyboy)
Waist: Snake Eyes (SpyTroops v. 14)
Upper legs: modified Snake Eyes (SpyTroops v. 14)
Lower legs: Gung Ho (GvC v. 8)

Unmasked heads: modified Scalpel

Sword: custom-cast (courtesy of J&R)
Sheath: Kamakura (VvV v. 3)
Uzi: Snake Eyes (VvV v. 23)
Knife: Duke (VvV v. 16)
Pistols: Chap Mei Wild Quest figure
Timber: Snake Eyes (VvV v. 23)


This final evolution of my Snake Eyes custom was designed to address the "removable mask" issue, which had been a long-time goal of mine. I'd tried several variations on the removable mask concept, but none of the masks looked quite right on the figure. So I decided to approach the idea differently and design interchangable "pop-n'-swap" heads modeled after the new Major Barrage construction. Once I had the traditional scarred unmasked head finished, I decided to try another that would depict Snake Eyes in his flesh-toned rubber mask and sunglasses look.

The Microman hands were a must so the character could express himself without word balloons in my dios (I also liked the "bloused" sleeve effect they created) and the removable weapons with functioning sheaths are just something I like all of my customs to have.

To teach, improve, share, entertain and showcase the work of the customizing community.