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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead 7/20
PostPosted: Thu Jul 20, 2017 12:17 pm 
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In.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 12:27 pm 
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HATES Mattel

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I'm in for $200, at the moment.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 1:01 pm 
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Ripe with kibble / Bojack Strobman
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All in (right now) puts the figures at $25/per if everything unlocks. It will get more cost-happy after that. Plus bonus viscera!

That would be $550 for waves 1-4 plus the 6 KS exclusive figs.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 1:02 pm 
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Ripe with kibble / Bojack Strobman
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Also, it looks like they have package levels for people who just want the normal figs, or zombies, or police-only, etc.,

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 1:59 pm 
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60% funded with a real possibility we get to the unlocks today.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 2:11 pm 
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Does anyone else get purchaser's paralysis when these projects actually go live? I want all of them... actually I'd love a set to have and and set for projects... but there's no way I'm going to drop 1k. But I can never decide on a more reasonable amount, so I just don't buy anything. :/

1k in one go is just such a hard pill to swallow. Where as if these were coming out over the course of a year and I could get a few at a time, it's way easier to justify and budget.

Gah, it's the same reason I could never pull the trigger on any of the fss series, and these are way more desirable.

I feel like Cameron from Ferris Bueller.

"They'll just keep unlocking stretch goals, they'll just keep unlocking stretch goals and I'll want more. This is rediculous. I'll pledge, I'll pledge, I'll pledge, I'll pledge."

Shut browser. Scream. Open browser.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 3:12 pm 
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If you go all in and everything unlocks it is $15 per figure. Half what the KS price is for a single wave 1 figure. It is sitting at 73% funded right now, so possible by the end of the day so that low price per figure is something we haven't seen since BFS HACKS launched. But absolutely don't over extend yourself ever on toys. Ever. These won't be hard to come by in year or two when they eventually hit mailboxes. they just might not be as cheap then...comparatively.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 3:23 pm 
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Ripe with kibble / Bojack Strobman
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pluv wrote:
These won't be hard to come by April or May of 2018 when they eventually hit mailboxes. they just might not be as cheap then...comparatively.


The 'roughly $30 USD' price of a single figure also includes shipping. Now, if they combine shipping, these would probably be right at the BFS named fig pricing.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 4:23 pm 
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If you go all in after stretch goals unlock, do you still get those goals?

This is going to come down between getting on this (for one set, sigh) or moving forward with my decal project for the time being.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 4:33 pm 
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Ripe with kibble / Bojack Strobman
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DanOfTheDead wrote:
If you go all in after stretch goals unlock, do you still get those goals?

This is going to come down between getting on this (for one set, sigh) or moving forward with my decal project for the time being.


yes, the more stretch goals that get unlocked, the better the all-in deal becomes.

not that anything would hit like the Boss Fight one did (but hoping like heck,) but they ended up putting so many figures in the all-in, the price point per figure was just over $11, almost making it financially impossible for BFS.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 4:34 pm 
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Ripe with kibble / Bojack Strobman
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pretty amazing - , only 5k to go to reach goal, hasn't even been a day yet.

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 6:59 pm 
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#181

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 7:43 pm 
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Less than 9 hours in, and funded!

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 7:57 pm 
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Gaigaan-Dnok wrote:
Less than 9 hours in, and funded!


Wow

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 Post subject: Re: Zombie Lab: Kickstarter *IS* undead NOW
PostPosted: Thu Jul 20, 2017 8:45 pm 
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Anyone considering splitting an all in package?

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