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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 73 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
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 Post subject: Re: Slim's WIP's/Customs Thread-UPDATE-1/26-DC Cyborg WIP
PostPosted: Sat Jan 26, 2013 11:42 pm 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
Stole the idead for the head from Chief. Had Cyborg done for a long time, but didnt like the paint job I did on it using the IM2 WM. But then finally found a extra "chrome" WM from the IM2 Armored Avenegrs line, which had the look I wanted.

Wasn't going for any particular version of Cyborg, just based him of the different images I found online. Made him have removeable right arm, to add different attachments(may do the left arm too). Just need to get rid od the blue areas, which I may go black & red with.

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 Post subject: Re: Slim's WIP's/Customs Thread-UPDATE-1/26-DC Cyborg WIP
PostPosted: Sun Jan 27, 2013 1:51 am 
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Thomas from Missourri

Joined: Tue Jun 26, 2007 10:19 am
Really like what you did with the arm attachments.

I want to do something like that with men, but I've no idea where to start.


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 Post subject: Re: Slim's WIP's/Customs Thread-UPDATE-1/26-DC Cyborg WIP
PostPosted: Sun Jan 27, 2013 9:28 am 
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Joined: Tue Jun 26, 2007 10:19 am
Cool! I really have to make attachments for mine (using a comic-based War Machine for my Cyborg).

I do like that head - gives Vic a younger look. What's that attachment in the second pic? Is that a scratch-built/bashed piece?

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 Post subject: Re: Slim's WIP's/Customs Thread-UPDATE-1/26-DC Cyborg WIP
PostPosted: Sun Jan 27, 2013 5:48 pm 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
Spin Doctor wrote:
Really like what you did with the arm attachments.

I want to do something like that with men, but I've no idea where to start.


What I did was use the lower arm that detaches from the glove, from a ROC Neo Viper and just attached it to the WM upper arm(no modes needed) and drilled holes in the attachments to fit the lower arm. Thats the same thing I did to make 25th Maj Bludd's right arm articulated. ROC Neo/Elite Vipers, 25th Cobra Commanders with the gauntlet gloves are good for that.


Chief wrote:
Cool! I really have to make attachments for mine (using a comic-based War Machine for my Cyborg).

I do like that head - gives Vic a younger look. What's that attachment in the second pic? Is that a scratch-built/bashed piece?


Yeah that attachment was bashed from the same body as the head.

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 Post subject: Re: Slim's WIP's/Customs Thread-UPDATE-1/26-DC Cyborg WIP
PostPosted: Sun Jan 27, 2013 5:52 pm 
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Joined: Tue Oct 02, 2012 2:22 pm
Location: Covington, TN
I really like that. The removable attachments are cool especially the min-gun. I'm a sucker for min-guns anyway.

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 Post subject: Re: Slim's WIP's/Customs Thread-UPDATE-1/26-DC Cyborg WIP
PostPosted: Mon Jan 28, 2013 12:08 am 
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Joined: Sun Jan 27, 2013 10:44 pm
Location: 1801 Fourth Ave., North, Birmingham AL 35203
slim19722 wrote:
First up, Bruce Wayne League of Shadows. I know it's not movie accurate, but I didnt want to paint him all black, so I left the black & red.

League of Shadows Bruce Wayne
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The League of Shadows
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And still not sure what to do with this guy

With cape
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Without cape
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I really like the original color of Bruce Wayne League of Shadow, But I think the red and black color is also cool.

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 Post subject: Re: Slim's WIP's/Customs-UPDATE-2/16-LOS Bruce Wayne v2
PostPosted: Sun Feb 17, 2013 1:14 am 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
Decided to update Bruce with the Dark Ninja body to get him a little closer to his onscreen appearance.

old version
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new version
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 Post subject: Re: Slim's WIP's/Customs-UPDATE-7/17-DC Fig's
PostPosted: Wed Jul 17, 2013 5:25 pm 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
Knocked out some DC verse customs.

Classic Lex & Armor Lex, using Baxter Stockman from the TMNT line
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Mr Freeze
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Movie Zod
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Armor Batman without and w/ cape
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Different looks for Bruce-Suit, casual, Ninja
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And mods I did to Mattel Batman-hollowed out the head for an unmasked head, added articulation to the arms, switchable ungloved & gloved hands, and a new cape from a Darth Vader figure.
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And a shot of my DC baddies, so far. Star Wars Dark Trooper is Brainiac as I always thought that figure looked like him.
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 Post subject: Re: Slim's WIP's/Customs-UPDATE-2/19-Arrow's LOS
PostPosted: Wed Feb 19, 2014 6:15 pm 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
Azreal makes a good troop builder. When I first saw the fig, I immidiately thought of Malcom Merlin from Arrow and The League of Assassins. Not totally screen accurate but close enough for me. Added upper arm articulation to Malcome so he can hold a bow pose. Removed/added Az's kibble to the others. Still need a little touching up, but basicly they're all done.

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 Post subject: Re: Slim's WIP's/Customs-UPDATE-2/19-Arrow's LOA
PostPosted: Wed Feb 19, 2014 8:47 pm 

Joined: Wed Jan 22, 2014 11:50 pm
wow really cool, especially love the ninjas


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 Post subject: Re: Slim's WIP's/Customs-UPDATE-6/6
PostPosted: Fri Jun 06, 2014 7:02 pm 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
I picked up Darseid from Tuesday Morning after watching Justice League:War

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Movie Keaton and Bale Bat's:
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Pieced this Bat's together from about 4 different figures-MU Body/hands, Multiverse Arkham Bats gauntlets/belt, Multiverse Keaton Bat's cowl/cape, Darknight head/boots. Eventually would like to get a non-movie head.
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And with the left over Bat parts, cobbled together a couple Bat WIP's:
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 Post subject: Re: Slim's WIP's/Customs-UPDATE-6/6
PostPosted: Fri Jun 06, 2014 9:09 pm 

Joined: Fri Dec 14, 2012 3:06 am
Armor bats is way Cool. Cool dc customs


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 Post subject: Re: Slim's WIP's/Customs-UPDATE-6/6
PostPosted: Fri Jun 06, 2014 10:37 pm 
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Joined: Mon Nov 19, 2007 3:31 pm
Location: Fort Wayne
really digging the creativity and variation on those batman projects.

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 Post subject: Re: Slim's WIP's/Customs-UPDATE-6/6
PostPosted: Wed Jun 11, 2014 4:45 pm 

Joined: Wed Aug 08, 2007 9:47 pm
Location: Colorado Springs, CO
Thanks guys! Liked the Cyclops blue suit on Bat's, with black gloves, cape, and boots. Going for a classic look, no armor. Hands on both figures are ball jointed and can be replaced with any hand for different hand looks.
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Went back and redid my Armor Bat's. Gave him Arkham Bat's cape and replaced his gauntlets from Ninja Bruce to Dark Knight's gauntlets. Was repainting the Bat emblem and it broke it off.
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 Post subject: Re: Slim's WIP's/Customs-UPDATE-pg3
PostPosted: Wed Jun 11, 2014 5:47 pm 
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Joined: Sat Jan 11, 2014 8:41 am
Location: Brazil
All customs looks great, I like the DC's ones especially.

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