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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Mon Jul 28, 2014 10:38 am 
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GITrekker wrote:
This is some really great stuff. I always thought the Desert Fox would look good in green. The Hawk figure is amazing! A really great take on the second version of the original figure. And Skidmark comes across a lot better than someone with one of the more unusual color schemes should. This is a great set!

I was presented with a bit of a challenge on the General Hawk card. All the other cards have that "From General Hawk's Files" lead-in to the second paragraph -- but it seemed rather inappropriate for General Hawk to be talking about HIMSELF. So I changed it over to a basic but, I think, workable paragraph from "Pentagon Files".


That was kind of an interesting workaround, and I think it came out great.

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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Mon Jul 28, 2014 12:32 pm 
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Desert Fox is awesome, and even more so in green. Skidmark matches the ride perfectly.

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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Mon Jul 28, 2014 2:38 pm 
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I already wanted to copy Dusty79's Skidmark. Now I'm copying this one for sure.

You can send that awesome extra Track Viper to me if you ever get bored with it. :D

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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Mon Jul 28, 2014 4:48 pm 

Joined: Tue Jun 26, 2007 10:19 am
Still loving all of these, and still sad that they are not the consumer versions! The desert fox was one of my childhood favorites too.

One small thing... Hawk looks great in his leather jacket, but why is he also wearing a leather shirt? Is he just that bad ass?


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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Mon Jul 28, 2014 5:32 pm 
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Really digging those vehicle repaints. The Hiss 2 looks killer in black, and the desert fox looks really good in green.


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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Mon Jul 28, 2014 11:15 pm 
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love that take on Hawk

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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Tue Jul 29, 2014 1:15 am 
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ben1138 wrote:
One small thing... Hawk looks great in his leather jacket, but why is he also wearing a leather shirt? Is he just that bad ass?


I don't see it as an issue. I have a leather jacket with a detachable collar. It has heavier material to use during the winter to keep the neck warm and keep snow from going down the neck.

Hawk's could be detachable too. Keep the weather out and protect him from dust, rain, etc.

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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Tue Jul 29, 2014 1:31 am 
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pluv wrote:
You can send that awesome extra Track Viper to me if you ever get bored with it. :D


Bucky, OreoBuilder -- did I say? Did I say this would happen? Huh? You hadda make TWO of 'em... ;-)

ben1138 wrote:
Hawk looks great in his leather jacket, but why is he also wearing a leather shirt? Is he just that bad ass?


He's just that badass. Come on, it's HAWK, right?

bucky wrote:
GITrekker wrote:
This is some really great stuff. I always thought the Desert Fox would look good in green. The Hawk figure is amazing! A really great take on the second version of the original figure. And Skidmark comes across a lot better than someone with one of the more unusual color schemes should. This is a great set!

I was presented with a bit of a challenge on the General Hawk card. All the other cards have that "From General Hawk's Files" lead-in to the second paragraph -- but it seemed rather inappropriate for General Hawk to be talking about HIMSELF. So I changed it over to a basic but, I think, workable paragraph from "Pentagon Files".


That was kind of an interesting workaround, and I think it came out great.


Thank you! :-D

ben1138 wrote:
Still loving all of these, and still sad that they are not the consumer versions!


You, me, and I suspect a whole lot of people on this board feel that way. I mean, really, if we could just get someone at Hasbro and the major retailers to take a serious look at this project... :cry:


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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Tue Jul 29, 2014 7:39 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
GITrekker wrote:
pluv wrote:
You can send that awesome extra Track Viper to me if you ever get bored with it. :D


Bucky, OreoBuilder -- did I say? Did I say this would happen? Huh? You hadda make TWO of 'em... ;-)

ben1138 wrote:
Hawk looks great in his leather jacket, but why is he also wearing a leather shirt? Is he just that bad ass?


He's just that badass. Come on, it's HAWK, right?

bucky wrote:
GITrekker wrote:
This is some really great stuff. I always thought the Desert Fox would look good in green. The Hawk figure is amazing! A really great take on the second version of the original figure. And Skidmark comes across a lot better than someone with one of the more unusual color schemes should. This is a great set!

I was presented with a bit of a challenge on the General Hawk card. All the other cards have that "From General Hawk's Files" lead-in to the second paragraph -- but it seemed rather inappropriate for General Hawk to be talking about HIMSELF. So I changed it over to a basic but, I think, workable paragraph from "Pentagon Files".


That was kind of an interesting workaround, and I think it came out great.


Thank you! :-D

ben1138 wrote:
Still loving all of these, and still sad that they are not the consumer versions!


You, me, and I suspect a whole lot of people on this board feel that way. I mean, really, if we could just get someone at Hasbro and the major retailers to take a serious look at this project... :cry:



It was great way to workaround the blank slate that is Create-a-Cobra. :-D

Whether or not Hasbro would be interested in this project for its characters, I don't know and it doesn't matter. This is simply our experiment in recreating what we liked from past lines by using some of what made Joe popular back in the day. If they were to glance at it and could take away one lesson, it would be to bring in new blood once in a while, but also to mix in some old favorites along the way. That is what they did in the '80s. They had a broad range of characters with different specialties, personalities and styling. They created the Original 13. Each one had their designated weapons and skills. A few years later, those characters slowly got replaced with others that shared the same specialties, but had different personalities, accessories and backgrounds. Grunt was replaced by Footloose, Rock & Roll by Roadblock and Zap by Bazooka (on store shelves at least). Just my 2 cents. :-)

Day 29 is up.

OB

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 Post subject: Re: GI Joe: Resurgence Day 29 - Cobra Commander & Duke
PostPosted: Tue Jul 29, 2014 8:11 am 
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Location: Montreal, Canada
Wow... 8-O
You actually make me want to get another Duke and Cobra Commander to my collection.
They look fantastic.

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 Post subject: Re: GI Joe: Resurgence Day 29 - Cobra Commander & Duke
PostPosted: Tue Jul 29, 2014 10:48 am 
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Joined: Tue Jun 26, 2007 10:19 am
Hey, Duke and Cobra Commander are great! That somewhat scaled-looking Iron Man body really works for Cobra Commander's battle armor, as does the metallic blue finish, and for Duke, you chose my favorite modern-style headsculpt for the guy!

These two file cards were something of a challenge for me. For one thing -- what can you say about either of these guys that hasn't been said on literally dozens of file cards before? Heck, I even wrote the 1997 file cards for both of them, and that was when there'd only been a handful of versions of them, not the huge populations of today.

Since they were such central characters to this particular offering, I decided to focus more on the situation -- Cobra Commander ordering the kidnapping of Duke to try to sabotage the -- Resurgence -- of G.I. Joe. In this case, that meant saving the "character profile" for Cobra Commander for the "General Hawk's Files" section, and adding a bit to it based on Cobra Commander's track record over the years. I didn't say anything about the new Battle Armor mostly because I hadn't seen the figure until now. But I think it still works, since on this particular file card, General Hawk is going to be more focused on getting Duke back than he is with what Cobra Commander is wearing.

In the case of Duke, I had a different challenge. He's the kidnapping victim, but I didn't want him to come across as such. Cobra Commander can stash him away all he wants, that doesn't mean that Duke is just going to sit around and wait for rescue. I recalled that Duke was captured by Cobra in the first two animated mini-series (and I really thought it was rather redundant in the second one), and he did everything he could to cause trouble and make his own way out of it, even though he was confident he would also be rescued. I figured that would be the same situation here.

I hope everyone thinks they read well. And great work on these customs, guys!


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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Tue Jul 29, 2014 10:56 am 
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OreoBuilder wrote:
Whether or not Hasbro would be interested in this project for its characters, I don't know and it doesn't matter. This is simply our experiment in recreating what we liked from past lines by using some of what made Joe popular back in the day. If they were to glance at it and could take away one lesson, it would be to bring in new blood once in a while, but also to mix in some old favorites along the way. That is what they did in the '80s. They had a broad range of characters with different specialties, personalities and styling. They created the Original 13. Each one had their designated weapons and skills. A few years later, those characters slowly got replaced with others that shared the same specialties, but had different personalities, accessories and backgrounds. Grunt was replaced by Footloose, Rock & Roll by Roadblock and Zap by Bazooka (on store shelves at least). Just my 2 cents. :-)

OB


No argument, but I think you've done a lot more than that. You've taken everything that made G.I. Joe work the first time around -- cool characters, interesting designs, a good variety of merchandise across the board -- and brought it into the modern day. Would it WORK in the modern day? I think this -- I look at the average action figure section in the toy departments and toy stores these days, and -- once I'm through weeping -- I think that if G.I. Joe Resurgence were brought to full production exactly as presented here, right down to those great package designs (although I might prefer somewhat more traditional file cards :roll: :shifty: ), it'd stick out like the proverbial sore thumb against the racks of boredom. It's colorful, it's exciting, it's in-your-face, and I can't imagine it not succeeding.

I mean, look at what Redmao said. You actually want to make him get another Duke and Cobra Commander. And how many of us are fed up with endless versions of those two?

Now, admittedly, in this day and age, it would need more than just "itself" to succeed. It would need a good animated series. It would need a good video game. It would need a lot of media presence. But if the foundation of those things is a really great, impressive, dynamic action figure line -- and it would rather have to be, wouldn't it? -- then all of that is right here in G.I. Joe Resurgence. And I think Kirk Bozigian would agree with that assessment.

It's my pleasure and honor to assist you on this project as I have with the file cards.


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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Tue Jul 29, 2014 12:09 pm 
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GITrekker wrote:
You've taken everything that made G.I. Joe work the first time around -- cool characters, interesting designs, a good variety of merchandise across the board -- and brought it into the modern day. Would it WORK in the modern day? I think this -- I look at the average action figure section in the toy departments and toy stores these days, and -- once I'm through weeping -- I think that if G.I. Joe Resurgence were brought to full production exactly as presented here, right down to those great package designs (although I might prefer somewhat more traditional file cards :roll: :shifty: ), it'd stick out like the proverbial sore thumb against the racks of boredom. It's colorful, it's exciting, it's in-your-face, and I can't imagine it not succeeding.



What this product has done is something that Hasbro has failed to do since the RAH line ended (and really a bit before that.) What you've done is present a well thought out GI Joe toyline where each piece nicely fits into a whole. If I were a kid, I would want to collect them all, because they are a cohesive unit. It feels like you thought of some specialties that the Joes would need to combat a modern threat, and Cobra has what they need to realistically pose a threat. Really I compare what you have here to the 83 Joe series, which combined the basic building blocks of 82 and added character to each faction.

What irritates me, and probably most of us, is that after about 1990, Hasbro started just throwing Joe figures on the shelf, giving little thought to putting together a well thought out team of specialists, with vehicles that filled roles. Even during the relaunch of the JvC era, we really didn't see a coherent toyline on the order of the mid-80s era. We certainly didn't see it with the 25a era as Hasbro was just pushing out wave after wave of "fan favorites" with a few more obscure guys sprinkled in.

I think what we want is for Joe to be given a chance with a relaunch that looks like GI Joe:Resurgance. If it fails, so be it. But it hurts that Hasbro's half-ass attempts keep sputtering into irrelevancy and the Joe-line keeps getting booted to second tier status behind Transformers and Star Wars.

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 Post subject: Re: GI Joe: Resurgence Day 28 - Jungle Fox w. Hawk and Skidm
PostPosted: Tue Jul 29, 2014 12:22 pm 
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Wowboy wrote:
GITrekker wrote:
You've taken everything that made G.I. Joe work the first time around -- cool characters, interesting designs, a good variety of merchandise across the board -- and brought it into the modern day. Would it WORK in the modern day? I think this -- I look at the average action figure section in the toy departments and toy stores these days, and -- once I'm through weeping -- I think that if G.I. Joe Resurgence were brought to full production exactly as presented here, right down to those great package designs (although I might prefer somewhat more traditional file cards :roll: :shifty: ), it'd stick out like the proverbial sore thumb against the racks of boredom. It's colorful, it's exciting, it's in-your-face, and I can't imagine it not succeeding.



What this product has done is something that Hasbro has failed to do since the RAH line ended (and really a bit before that.) What you've done is present a well thought out GI Joe toyline where each piece nicely fits into a whole. If I were a kid, I would want to collect them all, because they are a cohesive unit. It feels like you thought of some specialties that the Joes would need to combat a modern threat, and Cobra has what they need to realistically pose a threat. Really I compare what you have here to the 83 Joe series, which combined the basic building blocks of 82 and added character to each faction.

What irritates me, and probably most of us, is that after about 1990, Hasbro started just throwing Joe figures on the shelf, giving little thought to putting together a well thought out team of specialists, with vehicles that filled roles. Even during the relaunch of the JvC era, we really didn't see a coherent toyline on the order of the mid-80s era. We certainly didn't see it with the 25a era as Hasbro was just pushing out wave after wave of "fan favorites" with a few more obscure guys sprinkled in.

I think what we want is for Joe to be given a chance with a relaunch that looks like GI Joe:Resurgance. If it fails, so be it. But it hurts that Hasbro's half-ass attempts keep sputtering into irrelevancy and the Joe-line keeps getting booted to second tier status behind Transformers and Star Wars.


Thanks for the thoughts Trekker and Wowboy. The way you laid all that out is exactly how I wanted the project to look like to Joe fans in the end.

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 Post subject: Re: GI Joe: Resurgence Day 29 - Cobra Commander & Duke
PostPosted: Tue Jul 29, 2014 12:45 pm 
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So much strong work over the course of this project - Great stuff - so nice to see a respectable version of the Patriot!

Steve

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