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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: Project New Sculpt by PHX Customs Day 14: Full Circle
PostPosted: Fri Feb 13, 2015 8:24 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
So we have reached the end of our project reveal. We hope you enjoyed looking at these as much as we did making them. Like we have said, the New Sculpt era was full of great ideas and designs. Unfortunately, it was a learning and transition time for toy engineering, so some of the more promising characters were discarded or forgotten because of their wonky proportions. Hopefully, we managed to redeem a few of these during our project.

BTW, thanks to Yojoe.com for providing inspiration and awesome info when we were doing research for this project.


Day 14: Back to the Beginning

Flint (GvC) - Bucky
Flint didn't have very many releases during that era, save for this mold. And, it was very stylized to "boot". Ha, see what I did there?
Anyways, this figure was known for his space boots. Everybody hated them, and it's one of those figures that I'm sure many a customizer did a leg swap on. I embraced the boot look as much as I could here, and tried to keep the look as true as I could, a lot more so than my other offerings. The end result is what you see!

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Pimp Daddy Destro (RAH Collection) - Oreobuilder
Like many, I first heard the story behind Pimp Daddy Destro when Hasbro released a modern version of him at SDCC in 2007. At the time, I remember thinking that the deco was too weird to ever find a place in my collection. However, when 50th Destro was released, I thought it would be fun to add a custom PDD to my ranks. This figure turned out to be my favorite from this entire project.

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Cobra Commander and the Baroness (RAH Collection) - Oreobuilder
When the line was re-launched in 1997, several older molds were repainted. This was an opportunity for collectors to get their hands on certain figures that had missed as kids. Armored Cobra Commander and Baroness had not been seen since 1987 and 1984 respectively and were nice surprises. Although these customs are simple repaints, I thought it would be fun to have them to stand next to PD Destro and complete the 1997 3-pack.


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Day 13: Hackers

Hard Drive (VvV) - Oreobuilder
Hard Drive was created for the Valor vs Venom line and serves as a Battlefield Computer Specialist. I guess he proved to be less than popular since he never made a second appearance. Most of his parts were used to create Med-Alert for the DTC line. For my version, I started from there. Since I made Med-Alert for last year’s Project New Sculpt, I went back and used a very similar recipe for the body. At first, I was going to buy an original Hard Drive for the head. However, by playing around with some fodder, I managed to build aversion that I’m happy with.

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Hi Tech (VvV) – Bucky
When this figure was released, it was a horribly proportioned mess. Just horrible. The characterization on his original filecard was somewhat unique, and cast him sort of a tech nerd. I changed the look up on the custom a bit compared to the original look. I'm not quite sure if I'm completely happy with the way it turned out in the end.

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Last edited by OreoBuilder on Sun Mar 01, 2015 9:09 am, edited 21 times in total.

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 Post subject: Re: Project New Sculpt II by PHX Customs: Starts Monday!
PostPosted: Fri Feb 13, 2015 8:25 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 12

Tunnel Rat (VvV) – Bucky
This is not a straight up match for his Valor vs Venom figure. I decided to mute the colors a bit to match the parts. I initially tried to go with a Spytroops version, but didn't like the build. I then dug up an old Valor vs Venom figure, but could not quite figure out what was going on with the strapping... I'm not sure what to make of it. I compromised by tying in that strapping look to the suspenders and tried to color it to make it flow a little bit better. I purposely built him smaller than the rest.

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Kamakura (VvV) - Oreobuilder
Kamakura is probably one of the best know new characters to come out of the new sculpt years and has become a recurring figure in Hasbro’s lineup in the last few years. He got several new sculpt figures, all of which suffered from proportion issues or action features. He has had two modern era versions, but none of them have been true to his new sculpt look. Basically, I tried to take the best from both eras and combine them.

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Shadow Strike (VvV) - Oreobuilder
Another new character born from the days of Valor vs Venom, Shadow Strike is as obscure as they come. According to his filecard, he is a ninja loyal to Cobra Commander who infiltrated the Arashikage clan to destroy it from within. He was included with the Ninja Battles exclusive and was a repaint of earlier Storm Shadows. I used this strategy to build my version, by basing his recipe off the GvC Storm Shadow I made last year: http://oreobuildersblog.blogspot.ca/201 ... 1-gvc.html

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Day 11: Built to Rule

Hollowpoint & Shadow Viper (BTR) - Oreobuilder

The Built to Rule(BTR) line gets a bad rap… and it is entirely deserved in my opinion. That said, the line did introduce a few new characters. Although they did not catch on and have remained very obscure, I thought that they would be fun to explore.

Hollowpoint is GI Joe’s first Range Officer. The BTR figure had an interesting look that was very similar to Rock & Roll v2. I originally planned to use Retaliation Clutch’s head for this custom, but I was lucky enough to find a loose Hollowpoint for 2$ at a comic book shop.

Shadow Viper’s specialty is listed as counter-intelligence and he was included with the Night Prowler, a cross between a dune buggy and a soapbox racer. For my custom, I decided to try to replicate the look of the original figure as best I could. However, he will be a part of a team of Cobra couriers that carry and deliver important documents for Cobra or Extensive Enterprises.

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Heavy Duty (BTR) – Bucky
My first attempt for an HD figure was the wave 1 desert version. I wanted him to be a big guy but couldn't find a build I liked. I then switched over to trying to build his Valor vs Venom build, and didn't have much luck there. One thing with the Valor vs Venom figures is that I can't tell what exactly is going on with a lot of the uniforms. They don't make sense and end up being a little frustrating when trying to translate them over to Modern Era. I started to look at BTR figures and saw a rather different looking HD in that line that I had never seen before. I went with that one. I used the Lowlight forearms to try to translate the BTR forearm look.

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Last edited by OreoBuilder on Sat Feb 28, 2015 8:50 am, edited 2 times in total.

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 Post subject: Re: Project New Sculpt II by PHX Customs: Days 9 & 10
PostPosted: Fri Feb 13, 2015 8:25 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 10:

Switch Gears (Spytroops) – Bucky
Switch Gears for me was an easy way to use up one of the Hawk figures from the 50th wave. Very easy custom to make and, for the most part, stays very true to the original.

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CLAWS Commander- Oreobuilder
CLAWS Commander was one of the first figures I thought of for this project. He was actually on the list to be made for last year’s first Project New Sculpt. At the time, I could not find the parts, time and energy to get him done. The first build of this guy was going in a different direction. I was looking at the RoC Destro torso and legs as a base. It did not work for me, so «I kept pushing the custom off and moving forward with other figures. When I was nearing the end of my list, I found my stash of spare Indiana Jones figures. He came together quickly after that.

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Day 9:
Grunt (Night Force) - Oreobuilder
I am on record as a pretty big Grunt fan. He was one of my first Joes and still represents GI Joe in my mind after 30+ years. As such, I try to fit him into many of my projects. Grunt had several figures during the new sculpt years. This custom uses the Night Force repaint of the Spytroops mold as inspiration. The original figure suffered from some proportion issues, but had an interesting paint scheme and accessories. Also, now I can add my favorite character to my Night Force shelf.

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Gung Ho (Night Force) - Oreobuilder
Since I was making Grunt in his Night Force colors, I figured it would be fun to make his pack-mate at the same time. Gung Ho has been due for an update for a while and this was a good opportunity to use a bigger buck and give GH some bulk. I’m pretty happy with the way it turned out, except I’m not totally sold on the head (from Retaliation Roadblock). If a better one becomes available, I’ll upgrade it in the future.

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Alpine & Crosshair- Oreobuilder
The Tiger Force Alpine and Crosshair 2-pack was one of the first that I bought as an adult collector. Despite some flaws, mostly with Alpine (the orange skin tone, just to name one), I liked the original figures. When I tackled these customs, I wanted to change up the color schemes a bit and go full-on Tiger Force. I swapped the tans for yellow and adjusted the rest of the colors accordingly.

I like Alpine a lot. He turned out to be a combination of v2 and v4 (quite by accident).

For Crosshair, I started with the excellent recipe that Bucky used last year for this project (http://oreobuildersblog.blogspot.ca/201 ... day_2.html)

I’m not totally sold on his colors yet, but he is growing on me. If I find all the parts again, I may consider making a second version of him closer to his Valor vs Venom look.

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Last edited by OreoBuilder on Thu Feb 26, 2015 7:22 am, edited 1 time in total.

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 Post subject: Re: Project New Sculpt II: Days 7 & 8
PostPosted: Fri Feb 13, 2015 8:25 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 8: Valor vs Venom Part 2

Destro (VvV) – Dusty79
I was not a part of the original New Sculpt Project and when the gears were turning for Part 2, I was mired in the middle of a move and all my customizing gear was packed away for a few months. I did want to contribute something and Bucky gave me a starting point by saying they wanted a v11 Destro using the Retaliation wave 3.5 Firefly torso. I managed to find some time to put this together. The lower forearms are modified and despite grafting on a different typed of hand joint, still rotate. The boots are from Kwinn and were grafted on to give him a bigger stature. Then as a final touch I used a Tomax/Xamot sash to give him the pop of color like the original.

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Cobra Commander (VvV) - Oreobuilder
Cobra Commander was one of the first New Sculpt figures that I bought when I started collecting as an adult. When I first got it, I remember thinking that the head was too small. Fortunately, as proportions go, the original figure was not bad compared to others of the era. I had hoped to make this custom last year for Project New Sculpt I and has been on my to-do wish list for a while now. However, I could not find the right parts combo that I wanted to pull it off. Once I struck on the idea of using Marvel parts, this custom just appeared. It almost built itself.

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Cobra Imperial Guard - Oreobuilder
Originally released in 2005 as part of the tail end of the Valor vs Venom 6-packs, the Imperial Guards are a strange mish-mash of parts. I never acquired the original o-ring figures as they did not fit into my Joe-verse at the time. However, since then, the idea of a squad of hand-picked Crimson Guardsmen that wear frightening masks and body armor and act as Cobra Commander’s personal bodyguard is one that I have come to like.

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Day 7: Stars and Stripes Forever (RAH Collection) - Oreobuilder

Last year, Bucky and I remade the BJ’s 8-pack as part of (the first) Project New Sculpt. We thought it would be fun to tackle another 8-pack this time around.

Released in 1997, Stars & Stripes Forever marked the return of classic ARAH chracaters for the first time in 3 years, fan favorites like Breaker, Snake Eyes and Scarlett were back with all-new looks. The set went through several last minute changes and didn’t come out as originally planned. Several molds were unavailable to use so characters like Breaker and Rock and Rock & Roll got radical redesigns. Still, it included 8 of the original 13 Joes.

For my take, I wanted to create a coherent looking team. I started by omitting Scarlett. Her orange and purple leotard did not fit the color scheme I had in mind. Second, since Grunt, Short Fuze, Zap and Snake Eyes had pretty unified look, I kept them close to the source material and only made a few tweaks. For the others, I took some creative license and used the pre-production pictures of the set as inspiration for different reasons:

- For Stalker, I felt that the 25th Ultimate Battle pack version was already pretty close.
- Breaker and Rock & Roll were the stinkers of the original set and needed major overhauls
- Flash replaced Scarlett to finish off the set.


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Last edited by OreoBuilder on Tue Feb 24, 2015 7:13 am, edited 1 time in total.

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 Post subject: Re: Project New Sculpt II by PHX Customs: Days 5 & 6
PostPosted: Fri Feb 13, 2015 8:26 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 6: Valor vs Venom

Firefly (Urban) - Oreobuilder
When we were wrapping up this project, we realized that we were a bit light on Cobras. I started looking through Yojoe for ideas on which Cobras we could add and stumbled onto the Cobra Strike Team Urban Division 6-pack. The original set has several figures with fun color schemes and accessories. I settled on Firefly. He came out better than I was expecting. I may go back and make the other members of the team.

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General Abernathy (VvV) - Oreobuilder
Released during Valor vs Venom, General Abernathy’s original figure is well rendered for the time. It is a good representation of Hawk in a dressier uniform than many of his versions. I don’t have the original figure, so I wanted to make my own to hang out at GI Joe HQ. In the future, I would like to upgrade his shoulder straps and grenades, but I’m pretty happy with the way he came out.

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Grunt (VvV) - Oreobuilder
I am on record as a pretty big Grunt fan. He was one of my first Joes and still represents GI Joe in my mind after 30+ years. As such, I try to fit him into many of my projects. Grunt had several figures during the new sculpt years. Probably the most unexpected one was the comic book version. For my take on him, I went back to the source material – Marvel issue 4. I gave him combat boots rather than shoes and I darkened the uniform color to a reddish brown. Overall, I’m pretty happy with him even if it isn’t the most action-packed version out there. The only thing I want to improve is the belt.

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Crimson Shadow Guard (VvV) - Oreobuilder
The Crimson Shadow Guard was one of the interesting concepts to come out of Valor vs Venom. According to the original packaging, Shadow Guards are pretty much the Night Force version of regular CGs. However, several Joe fans (myself among them) like to use them as Cobra’s secret police. I think they make much more sense in this context. This custom was probably the simplest of this project. The head is a Raginspoon cast in black and the body is DG Cobra Commander with a few added paint details. That said, I’m planning on making a few more when I get a chance.

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Day 5: Land, Sea and Air

Depth Charge- Oreobuilder

Depth Charge was the last figure I made for this project. The original was released in two different color schemes during the new sculpt era. The first, during Spytroops, was clad in blue and white. The second, on whom I ended up basing this custom, was orange and gray and released during Valor vs Venom. I went back and forth between the two options. Finally, I went with the brighter colors. I thought they had a retro look and could be displayed with my Adventure Team.



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Ripcord (Spytroops) – Bucky

This is a unique look for Ripcord to be certain and one of the first figures I lined up for the project. I really wanted to tackle him and capture that look in the Modern Era format. I went with the original head. While lacking distinct facial features like the newer heads do, I felt it was the best choice to use to not have the figure’s head look too bulky with that skinnier torso. I remember looking everywhere for this figure and finding it after driving 30 minutes to a small town Wal-Mart.
There is some confusion on this figure as it was labeled a couple different ways. My initial purchase was labeled Halo Jumper, but had Ripcord's file name. After the wave finally started showing up en masse in my area, the name had been changed to Sgt. Airborne. For this project, I stuck with the Ripcord name.



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Chief Torpedo (VvV) - Oreobuilder

Chief Torpedo was released with the VAMP-Whirlwind exclusive at TRU during the Valor vs Venom days. As ARAH repaints go, the original figure was a really nice one. It was molded in a warm gray that works really well for urban operations and a nice amount of detail and paint apps. Since the original was so good, I wanted to translate the figure into the modern era but keep all the positives. I tried to stay as true as possible to the original.



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_________________


Last edited by OreoBuilder on Tue Feb 24, 2015 7:16 am, edited 2 times in total.

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 Post subject: Re: Project New Sculpt II by PHX Customs: Days 3 & 4
PostPosted: Fri Feb 13, 2015 8:26 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 4: DTC Part 2!

Airtight (DTC) - Oreobuilder
Airtight was supposed to be released in the fourth wave of DTC. At the time, I was disappointed that those figures got cancelled. Airtight was one of the ones that I was most looking forward to. The DTC figure did not suffer from most of the problems that plagued the New Sculpt years. He had good proportions, fun accessories and good articulation. For my take, I wanted to replicate the look as closely as possible. When I first assembled him, I thought that it made for a more battle ready version of Airtight.

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Barrel Roll (DTC) - Bucky
I remember getting my DTC shipment in and thought that this was such a cool figure. At the same time, I was utterly confused as to what was going on with his elbow construction. The base is obviously an Ultimate Duke, and I went over that with a light black was, then a light brown. I don't do many paint washes, but I liked the looked so much I bought 3 more off of Dusty79 to do other figures lol. The new sculpt webgear fits perfectly over that torso. I really liked this one.

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Falcon (DTC) - Oreobuilder
Falcon was supposed to be released in the fourth wave of DTC. At the time, I was disappointed that those figures got cancelled, even if Falcon was not one of my favorites. Since he was mostly re-used tooling from General Abernathy, DTC Falcon did not suffer from most of the problems that plagued the New Sculpt years. He had good proportions, fun accessories and good articulation. For my custom, I went with the unreleased lighter color scheme rather than the greener version that the Club made. Although the color of my custom came out a little browner than I would have liked, I’m still generally happy with the result.

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Day 3: DTC Part 1

Checkpoint, Rook and Red Zone (DTC) - Oreobuilder
The DTC Steel Brigade pack was released shortly after I rediscovered collecting Joes as an adult. Although I was marginally aware of the original ARAH Steel Brigade figure, it came out in 1987 just as I was outgrowing Joes, so the DTC pack was my first real contact with the Steel Brigade. I fell in love with the concept right away and ended up buying 6 packs to build a small army.

These three were actually assembled and ready to be painted a year ago for New Sculpt I. However, we had so many figures for that project at that time that I put them aside. To differentiate Rook and Checkpoint, I gave them different builds. I always thought the originals looked too much alike.

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Last edited by OreoBuilder on Tue Feb 24, 2015 7:16 am, edited 4 times in total.

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 Post subject: Re: Project New Sculpt II by PHX Customs: Days 1& 2
PostPosted: Fri Feb 13, 2015 8:26 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 2: Spytroops Part 1

Destro: (Spytroops) - Bucky
Destro was a fun figure to build and went through several versions of pants before I found that the Snow Job pants looked bulky enough to go with the upper body. The base color of them being white, I never got past their color when digging through the fodder bins. I'm glad I went with them. The chain is some scrap from a Storm Shadow weapon.

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Grunt (Spytroops) - Oreobuilder
I am on record as a pretty big Grunt fan. He was one of my first Joes and still represents GI Joe in my mind after 30+ years. As such, I try to fit him into many of my projects. Grunt had several figures during the new sculpt years. While browsing Yojoe.com for inspiration for this project, I realized that I had customs of every O-ring version of Grunt ever made except this one. Since I had already figured out the recipe for this figure when I made the Night Force version, I simply copied it and changed the colors. My Grunt collection is now complete. As a bonus, Bucky was already building the Destro that was included in the same Spytroops 2-pack.

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Alley-Viper & Cobra Viper (Spytroops) - Oreobuilder
When we were wrapping up this project, we realized that we were a bit light on Cobras. I started looking through Yojoe for ideas on which Cobras we could add. The Alley-Viper and Viper 2-pack was released in the Spytroops line and probably proved pretty popular at the time given that it included two solid troop builders. I tried to replicate that with these customs. The Alley-Viper is a straight repaint. However, the Viper is a kitbash of several ME versions of the character. I like them both, I may go back and make a couple more of each.

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Day 1: New Beginnings

In 1997, Joe was back after a 3 year hiatus with new takes on old favorites. The line was exclusively available at Toys R Us and helped successfully relaunch Joe into the 21st Century.


Duke (GvC) - Bucky
Another group build gave me another reason to do a Duke figure! My favorite character from the Joe mythos, I think I have done a Duke every year I've been customizing in some form or another. This version is based a little more off the concept art, which had white sleeves, rather than the production figure. With a Colton base, he ends up being fully poseable. I went with the Tatum head, and with blond hair, I think it looks pretty good.

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Hawk (RAH Collection) - Oreobuilder
We tried to avoid straight up repaints as much as possible for this project (bucky and Dusty79 managed to uphold that guideline, I failed miserably). However, with so many ARAH repaints released during the New Sculpt era, it was difficult to stay away completely. While browsing James Kavanaugh’s book for ideas, I noticed that, with a few minor tweaks, 1997 Hawk’s color scheme fit perfectly with 50th Flint. The grays worked together nicely and with these two figures as well as my custom Beachhead and Duke, I had the beginnings of a nice urban combat squad.

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Dusty (RAH) - Oreobuilder
Anyone who has seen my Battle Corps customs knows that I’ve learned to embrace the colorful side of GI Joe. As such, this version of Dusty, originally released in 2000, is interesting to me, despite not looking like a desert trooper. For my version, I punched up the contrast for the camouflage on the pants. Also, I’ll probably repurpose him as another character. With the red beret, I’m thinking a UK Action liaison officer.

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Sideswipe- Oreobuilder
Released in 2000 in the Real American Hero collection, Sideswipe became GI Joe’s 4th Medic. The original re-used Stretcher’s body parts and accessories but featured a new head sculpt. When I put together this custom, I was struck with how much the RoC Aqua Viper Officer’ head was similar to Sideswipe’s. Once that was in place, the rest came together quite quickly. I decided against giving him Stretcher’s sled as it is iconic to that character in my opinion.

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Last edited by OreoBuilder on Mon Feb 23, 2015 8:14 am, edited 3 times in total.

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 Post subject: Re: Project New Sculpt II by PHX Customs: Starts Monday!
PostPosted: Fri Feb 13, 2015 12:00 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Pensacola, Florida
OreoBuilder wrote:
Apologies for the crappy picture montage :lol:


It is crappy hahah, but the graphic design from that period was grotesque so it fits. I have no love for that era but your projects are always awesome so I look forward to seeing what you guys do with it.


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 Post subject: Re: Project New Sculpt II by PHX Customs: Starts Monday!
PostPosted: Fri Feb 13, 2015 2:34 pm 
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Location: Canada, eh?
Lol. Thanks to Raptor, updated with a much better picture montage. Thanks Raps!

OB

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 Post subject: Re: Project New Sculpt II by PHX Customs: Starts Monday!
PostPosted: Sat Feb 14, 2015 1:30 am 

Joined: Sat Aug 11, 2007 11:02 am
cool looking forward to it


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 Post subject: Re: Project New Sculpt II by PHX Customs: Starts Monday!
PostPosted: Mon Feb 16, 2015 7:58 am 
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We are under way. Happy Customs Celebration everybody!

OB

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 Post subject: Re: Project New Sculpt II by PHX Customs: New Beginnings!
PostPosted: Mon Feb 16, 2015 11:41 am 
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I'd buy the Duke and Sideswipe for sure. Great translations there.

The Hawk is good but without the green helmet and doofus face it lacks the charm of the original. Just seems like it was put througha. Grey filter.

Dusty, I love the parts here, but I think it soldifies for me how much that color scheme not only doesn't work for that character but how poorly it works for a Joe.

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 Post subject: Re: Project New Sculpt II by PHX Customs: New Beginnings!
PostPosted: Mon Feb 16, 2015 11:47 am 
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Special Limited Edition Co-Host / Membership Has Its Privileges
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I like the idea of that Dusty being re-purposed as Action Force. My only real critiques of anything here are my personal dislike of a couple of the heads (Tatum and General Hawk), but like I said, those are personal tastes, not really a critique.

I love the pics at the end though. They come off perfectly as the kind of photo you'd see in the toy section of a vintage catalog introducing us to a new line.

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 Post subject: Re: Project New Sculpt II by PHX Customs: New Beginnings!
PostPosted: Mon Feb 16, 2015 12:49 pm 
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Nice work.

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 Post subject: Re: Project New Sculpt II by PHX Customs: New Beginnings!
PostPosted: Mon Feb 16, 2015 1:01 pm 
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Ripe with kibble / Bojack Strobman
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Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
Way to come out swinging, OB -- nice translations! I'm not a fan of that era of Joe, but that Hawk homage is perfect!

edit: that's some dang clean paint on that Duke, bucky!

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