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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
  • In order to show case everyone's work equally, please post multiple customs on the same day into a single thread. If you have a lot of pictures of your work you may have to add them to a separate post within that thread.
  • Please do not link to a sale thread or to eBay from your critique thread. This section isn't to be used to market your finished work. The Market Place section is better suited for that purpose.



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 Post subject: Re: GI Joe Resurgence II Day 4: Silent Master
PostPosted: Sun Jul 05, 2015 11:21 am 
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Joined: Tue Jun 26, 2007 10:19 am
bucky wrote:
Thanks guys.

I hope everyone finds something they like as we go along. It takes some effort and a ton of communication to write a cohesive story, design the figures, try to capture the look and feel, and give each character as unique a personality as possible.

Critiques and feedback make it worth the effort!


And boy, I can certainly vouch for that. Bucky was sending me some of the character ideas not long after the first series of Resurgence figures wrapped up last year. There was a lot of back and forth on that, especially when I was writing file cards for new characters that, in most cases, I hadn't seen. I really do enjoy helping out, though. Love to do more of this sort of thing for other customizers.

Nega-Watt was fun. Even though I didn't write his file card, I still put the text into the card format I designed. I love the look of the figure. Very Cobra, very high-tech, just as he should be. And I've known a few people that are close to his attitude, as well, especially the "DON'T TOUCH MY GEAR" part...


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 Post subject: Re: GI Joe Resurgence II Day 5: Nega-Watt
PostPosted: Sun Jul 05, 2015 2:06 pm 
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Ripe with kibble / Bojack Strobman
Ripe with kibble / Bojack Strobman

Joined: Tue Jun 26, 2007 10:19 am
Location: !!BEYONDER!!
:go blue lasers:

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 Post subject: Re: GI Joe Resurgence II Day 5: Nega-Watt
PostPosted: Sun Jul 05, 2015 6:08 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Under the JoeCustoms JoeCon Booth
joemichaels70 wrote:
:go blue lasers:


Hi joemichaels!

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 Post subject: Re: GI Joe Resurgence II Day 6: Grease Monkey
PostPosted: Mon Jul 06, 2015 7:18 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Canada, eh?
Day 6 is up!

OB

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 Post subject: Re: GI Joe Resurgence II Day 6: Grease Monkey
PostPosted: Mon Jul 06, 2015 1:01 pm 

Joined: Sat Aug 11, 2007 11:02 am
grease monkey has a great name and accessories,I like the pics too. Goo job


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 Post subject: Re: GI Joe Resurgence II Day 6: Grease Monkey
PostPosted: Mon Jul 06, 2015 6:58 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Under the JoeCustoms JoeCon Booth
No mention of Clutch in Grease Monkey's filecard? :cry:

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 Post subject: Re: GI Joe Resurgence II Day 6: Grease Monkey
PostPosted: Mon Jul 06, 2015 7:22 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Columbus, Ohio... Home of Rip-Cord and Grunt!
Some really cool stuff here, as is to be expected! Always a lot of fun seeing what you come up with, no doubt!!!

-Todd
Shakka85

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 Post subject: Re: GI Joe Resurgence II Day 6: Grease Monkey
PostPosted: Mon Jul 06, 2015 7:53 pm 
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Joined: Tue May 06, 2014 10:05 pm
Location: Virginia
At first I thought it was going to be a dreadnok, but this is so much cooler. These are all awesome customs.

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 Post subject: Re: Resurgence II - Day 7: Urban Ops Dusty and Roadblock
PostPosted: Tue Jul 07, 2015 8:53 am 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Day 7 is up with some Urban Ops Mail Aways

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Dusty79 wrote:
I can't wait to cut those babies up for parts.


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 Post subject: Re: Resurgence II - Day 7: Urban Ops Dusty and Roadblock
PostPosted: Tue Jul 07, 2015 3:06 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Always happy to see Dusty represented, my favorite figure as a kid. This is an interesting take because it ditches most of what makes Dusty recognizable, but I think it still works. I'm not certain I'd know it was him if I wasn't told, but the helmet "shawl" or whatever it's called is a pretty iconic piece that's really only been used by him, I think.

Also, the Luke head with longer hair is interesting... it makes the character seem younger, which I'd never really thought about for Dusty. But again, I think it works.

Awesome display too!

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 Post subject: Re: Resurgence II - Day 7: Urban Ops Dusty and Roadblock
PostPosted: Tue Jul 07, 2015 3:34 pm 
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ARAHddict
ARAHddict

Joined: Tue Jun 26, 2007 10:19 am
Location: The Netherlands
Strong Arm is some serious competition for the Sarge and the Fridge in coolness. The head and the shirt really sell this custom.

Vampyrebat is a great little jet. I like that size for planes. All the parts blend into each other greatly!


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 Post subject: Re: Resurgence II - Day 7: Urban Ops Dusty and Roadblock
PostPosted: Wed Jul 08, 2015 12:16 am 

Joined: Sat Aug 11, 2007 11:02 am
I like Luke's head for Dusty.I don't feel a urban role for him though but that's just me. Roadblock is great besides the lower legs...


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 Post subject: Re: Resurgence II - Day 8:GI Joe Cougar w. Switch Gears & Tr
PostPosted: Wed Jul 08, 2015 3:01 am 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
Day 8 is up with OB's fantastic addition to the Joe armored vehicle division

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Dusty79 wrote:
I can't wait to cut those babies up for parts.


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 Post subject: Re: Resurgence II - Day 8:GI Joe Cougar w. Switch Gears & Tr
PostPosted: Wed Jul 08, 2015 11:19 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kirkland, WA
Uh, what's going on with the third image... wasn't like that earlier this morning.

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 Post subject: Re: Resurgence II - Day 8:GI Joe Cougar w. Switch Gears & Tr
PostPosted: Wed Jul 08, 2015 11:22 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
I like the Cougar. That looks fun. it could have used a spring loaded cannon for an added play feature but it looks fantastic.

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