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  • This section is for honest critique of the work shown here. Members are encouraged to give and accept non-confrontational constructive criticism as well as adoring praise and everything in between.
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 Post subject: Re: Vanishing Point '18 pg7 6/29 93 CrimsonCommander / Krake
PostPosted: Mon Jul 02, 2018 1:28 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Mace - Undercover agent

frontal assault Duke with added straps from a max steele harness (trimmed, glued) and a bioncle mask (painted)
I do need to find new gear for him , since I'll be making COPS Mace the replacement for DEF/BC 93 Mutt

Using a modified MASK Helmet provided by Matt Trakker, Mace was sent to infiltrate VENOM on the tip that they where doing cross country delivery of SPARK. Miles Mayhem was receptive of new agents that had not been effected by the Boulder Hill incident, as their cybertronian infection made them easier to track.

Mace's Stealth shot mask allows him to visually cloak any gear he attaches to it as well as make them virtually weightless.


Attachments:
36492335_10155508019307551_2800266394355105792_n.jpg
36492335_10155508019307551_2800266394355105792_n.jpg [ 62.91 KiB | Viewed 906 times ]

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You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
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 Post subject: Re: Vanishing Point '18 pg7 6/29 93 CrimsonCommander / Krake
PostPosted: Mon Jul 02, 2018 1:34 pm 
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Joined: Tue Jun 26, 2007 10:19 am
'93 DEF Battle Corps Law - C.O.P.S. Bullseye - Pursuit Helicopter Pilot

Bullseye was sourced from Miami to the MetroCity DEF attachment to be they eye in the sky to narrow in on the source of Spark shipments into the city.

head to toe TRU 3 pack Barrelroll mustache removed
helmet - lockdown
breather - crime boss destro
vest - duke v1
web gear - combat squad torpedo (backwards)
skirting from cobra commander v1 for armor plates

minor blue paint added


Attachments:
36500703_10155507250777551_7936659126996697088_n.jpg
36500703_10155507250777551_7936659126996697088_n.jpg [ 45.81 KiB | Viewed 906 times ]
36437950_10155507250562551_6933556492675055616_n.jpg
36437950_10155507250562551_6933556492675055616_n.jpg [ 43.86 KiB | Viewed 906 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
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 Post subject: Re: Vanishing Point pg8 Transformers WHALE DeepDive
PostPosted: Thu Jul 05, 2018 3:29 pm 
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Joined: Tue Jun 26, 2007 10:19 am
I forgot to post this when I made it...

took a CombinerWars/TitasReturn/PowerOfThePrimes Seaspray and painted him up as a WHALE/Cutter taking the Generations repaint of seaspray/s name of DeepDive


Attachments:
34919444_10155461797452551_2669075961168789504_n.jpg
34919444_10155461797452551_2669075961168789504_n.jpg [ 72.95 KiB | Viewed 882 times ]
35143379_10155461797557551_6249221447684718592_o.jpg
35143379_10155461797557551_6249221447684718592_o.jpg [ 237.84 KiB | Viewed 882 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
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 Post subject: Re: Vanishing Point pg8 Transformers WHALE DeepDive
PostPosted: Sat Jul 07, 2018 11:39 pm 
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Hardest screen name to real life match-up on the board.

Joined: Thu Aug 09, 2007 9:23 pm
I like those colors on that Seaspray mold a lot! Nice job


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 Post subject: Re: Vanishing Point pg8 Transformers WHALE DeepDive
PostPosted: Tue Jul 10, 2018 11:42 pm 
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Joined: Tue Jun 26, 2007 10:19 am
I was not satisfied with MACE so I went back and did some updates, changed out weapons and made a tension bar for the head cannon removable.
recut the straps
repainted hair
added panel to helmet eye hole
repaint straps and helmet


Attachments:
36806923_10155520255762551_6286617577607135232_n.jpg
36806923_10155520255762551_6286617577607135232_n.jpg [ 88.22 KiB | Viewed 838 times ]
36776608_10155518750842551_2479957925376819200_n.jpg
36776608_10155518750842551_2479957925376819200_n.jpg [ 110.4 KiB | Viewed 838 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 Transformers WHALE DeepDive
PostPosted: Tue Jul 10, 2018 11:46 pm 
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Joined: Tue Jun 26, 2007 10:19 am
93 DEF BattleCorps Mace will be keeping the code name
and my replacement for 93 Mutt inspired by COPS Mace will become Standoff


Attachments:
36725238_10155520390807551_5433771737026134016_n.jpg
36725238_10155520390807551_5433771737026134016_n.jpg [ 56.96 KiB | Viewed 840 times ]
36726621_10155520390612551_8684589224457928704_n.jpg
36726621_10155520390612551_8684589224457928704_n.jpg [ 79.44 KiB | Viewed 840 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 MACE REDONE
PostPosted: Wed Jul 11, 2018 11:17 am 
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Plug
Plug

Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
Love Mace, but that Cutter/WHALe is tight.

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:hijm70:


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 Post subject: Re: Vanishing Point pg8 MACE REDONE
PostPosted: Thu Jul 12, 2018 3:30 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Mutt 93 DEF/BattleCorps - C.O.P.S. Mace - Standoff

on facebook I held a poll to see if 93 def Mace or COPS Mace would keep their name and the other got alternatives of faceoff/standoff
GIJOE Mace won and keeps the name

head to toe is a Grandslam
hat made from ninja armor snake eyes shoulder pad,
vest and guantlets made from inferno
stungun is made from desert longrange mortar
duke v1 visor

MetroCity's COPS unit's SWAT Specialist Sgt. Colt Howard codenamed Standoff is known for his long range accuracy and success in hostage situations, when you're built like a brick wall it helps to add a little leverage to your negotiation skills.


Attachments:
37014729_10155529718242551_6836929718608986112_n.jpg
37014729_10155529718242551_6836929718608986112_n.jpg [ 154.71 KiB | Viewed 822 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 Standoff - C.O.P.S. Mace - 93 Mutt
PostPosted: Fri Jul 13, 2018 9:36 pm 
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Joined: Tue Jun 26, 2007 10:19 am
my next one on deck is a replacement for one of the 93 battle corps Eco Outback

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 Standoff - C.O.P.S. Mace - 93 Mutt
PostPosted: Wed Jul 18, 2018 2:57 am 
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Joined: Tue Jun 26, 2007 10:19 am
Alex "Microchip" Sector

MASK Agent replaces 93 Eco-BattleCorps Outback


Attachments:
37196229_10155537448767551_4284298850639806464_n.jpg
37196229_10155537448767551_4284298850639806464_n.jpg [ 59.34 KiB | Viewed 809 times ]
37177670_10155537448632551_5489684561883299840_n.jpg
37177670_10155537448632551_5489684561883299840_n.jpg [ 60.6 KiB | Viewed 809 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 MASK Alex Sector - 93 Outback
PostPosted: Wed Jul 18, 2018 7:04 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
awesome! are you sure that's not 2DARK2C? i'm pretty sure it is!

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The more you run over a dead cat,
the flatter it gets.
-Anonymous


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 Post subject: Re: Vanishing Point pg8 MASK Alex Sector - 93 Outback
PostPosted: Mon Jul 23, 2018 4:48 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Texture test...

Another guest star from another series - Major Devistation - from Toxic Crusaders

at first I was going to just make an original character called acid drop to be the tiedyed eco warrior/battle corps Outback

wandering about hobby lobby I found these scrap booking border stickers made of paper and self adhesive

I trimmed out segments and took the body and compressed them to stick, then went over it with clear medium then painted over that with my base colors, a dry brushing of assorted green and tans


Attachments:
37326623_10155546874617551_4017647386615611392_n.jpg
37326623_10155546874617551_4017647386615611392_n.jpg [ 57.83 KiB | Viewed 783 times ]
37403472_10155546898992551_2880221771825414144_n.jpg
37403472_10155546898992551_2880221771825414144_n.jpg [ 133.71 KiB | Viewed 783 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 MASK Alex Sector - 93 Outback
PostPosted: Mon Jul 23, 2018 4:50 pm 
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Joined: Tue Jun 26, 2007 10:19 am
I did a post slice to merge the marvel legends build a figure absorbing man arms onto the spirit body

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser


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 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 92 Interrogator v2/ Bonecrusher
PostPosted: Fri Aug 31, 2018 10:07 pm 
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Joined: Tue Jun 26, 2007 10:19 am
The Bonecrusher name was an inspired compromise to the yellow paint -that i sought out to be highlighter florescent yellow... is yellow in the tube is yellow on the brush but on the neutral light primer or silver is construction green. My backstory for him includes being bitter towards Mindbender for always omitting the legitimate work he and The Interrogator put in to the creation of Serpentor. While Interrogator found the tombs and raided them Bonecrusher actually refined the DNA enzyme extraction technique. The vials on his vest are samples he continues to collect should he find anyone of significance while in the field


Attachments:
40424450_10155651476457551_5587312952387567616_n.jpg
40424450_10155651476457551_5587312952387567616_n.jpg [ 84.6 KiB | Viewed 712 times ]
40421321_10155651272112551_9221349180272803840_n.jpg
40421321_10155651272112551_9221349180272803840_n.jpg [ 88.75 KiB | Viewed 712 times ]

_________________
You Can't Shake Hands with the Devil and say you're just kidding...
Y'know... Super King Big Nuts of Sigma Six has a nice ring to it...
Blue Laser
Top
 Profile Customs Feedback / Brawlingness  
 
 Post subject: Re: Vanishing Point pg8 92 Interrogator v2/ Bonecrusher
PostPosted: Fri Aug 31, 2018 11:41 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
I like that color combo, very decepticon!

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


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