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 Post subject: Pound Player
PostPosted: Sun Feb 25, 2018 4:42 am 

Joined: Tue Jun 26, 2007 10:19 am
An original character. Pound Player is a narcotics trafficker with ties to both the Headhunters and the Dreadnoks.


Attachments:
poundplayerback.jpg
poundplayerback.jpg [ 178.43 KiB | Viewed 558 times ]
poundplayerfront.jpg
poundplayerfront.jpg [ 230.55 KiB | Viewed 558 times ]
poundplayerhead.jpg
poundplayerhead.jpg [ 222.66 KiB | Viewed 558 times ]
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 Post subject: Re: Pound Player
PostPosted: Sun Feb 25, 2018 11:38 am 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
looks great! looks like you did a ton of work!!

I think you should of went full man-bun with his hair. if your gonna wear sherbert colored sports jerseys (soccer i'm sure) and tie same sherbert color bandanas over jeans (tucked inside biker boots) then surly you would have a man-bun :)

fun custom with great narco name. dog named kilo?

did his shoulder crack open or just not secured for pic?

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The more you run over a dead cat,
the flatter it gets.
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 Post subject: Re: Pound Player
PostPosted: Wed Feb 28, 2018 4:39 pm 

Joined: Tue Jun 26, 2007 10:19 am
Thanks, very much appreciated.

I considered going for a full man-bun, but didn't want to alter Hasbro's amazing sculpt on the Budo head. Google had plenty of images of modern douchebags wearing many varieties of man-bun, so that made me a bit more comfortable with leaving it as was. But you're probably right.

Most of the work is in the painting. The only sculpting I did was epoxy filling the screw inset on the thighs and the elbow rivets. I forgot to put a layer of acrylic paint over the epoxy to hide it better before spray painting, so the edges are visible. Especially on the elbow rivets.

I have a similar character planned, mind if I use "Kilo" for his dog? Great idea!

I should have also given some explanation of the name "Pound Player". It's lingo for someone who moves more product than standard street-level dealer.

As for the shoulder crack- I have no idea. All of the parts fit before painting, but would not go back together at that edge. Very frustrating. I couldn't find any paint lumps or anything, so I'm stumped.


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 Post subject: Re: Pound Player
PostPosted: Wed Feb 28, 2018 10:17 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
kilo is all yours :)

paint warp?

_________________
The more you run over a dead cat,
the flatter it gets.
-Anonymous


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 Post subject: Re: Pound Player
PostPosted: Thu Mar 01, 2018 6:24 pm 
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Foreign Vehicle Driver
Foreign Vehicle Driver

Joined: Tue Jun 26, 2007 10:19 am
The head is a great choice. I would have never repurposed it as something other than Asian.

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 Post subject: Re: Pound Player
PostPosted: Fri Mar 09, 2018 12:27 pm 

Joined: Tue Jun 26, 2007 10:19 am
Thanks, I'll work Kilo into a another figure.

I was pretty happy with how the hair and eye color, plus the stubble, disguises the head.


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 Post subject: Re: Pound Player
PostPosted: Mon Mar 12, 2018 11:14 am 
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Joined: Sun Mar 03, 2013 11:57 am
Location: Ohio
Great use of parts. The headhunters can always use some new characters.


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