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 Post subject: Group Project Super Joe Cart description; due date 5/28
PostPosted: Tue Feb 21, 2017 12:50 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Maryland
chad_ghost wrote:
Pretty straight forward, your favorite Joe mythos character driving a go kart. Of course, Mario Kart is a reference here; I want these vehicles to scream "Snake Eye," "Serpentor," "Cobra Commander," etc. without having to read the information.

No claiming needs to happen, and I think allowing the max of three works too. I think that any Joe related faction is fine, and I had even thought that a custom figure could be made for the kart if desired.

Each kart, of course, should be a small, one manned vehicle. The original idea came from this:
download/file.php?id=37892&t=1
So that should give people a good idea.

I also found some great karts from other genres (mostly done in Lego/brick form, but mainly for the ideas):
http://farm4.staticflickr.com/3813/9337 ... 7972_z.jpg
http://farm4.staticflickr.com/3751/9068 ... f773bc.jpg
https://farm4.staticflickr.com/3673/143 ... 2d64_o.jpg
https://farm4.staticflickr.com/3692/143 ... 6ea0_b.jpg
https://farm6.staticflickr.com/5311/143 ... 707e_b.jpg
https://farm4.staticflickr.com/3900/145 ... d561_b.jpg
https://i.kinja-img.com/gawker-media/im ... ggs9jo.jpg
https://www.keenandgraev.com/wp-content ... ollage.jpg
http://static4.gamespot.com/uploads/ori ... 24_006.jpg
http://ourangrybirdsonline.com/wp-conte ... _Karts.jpg


Due date is Sunday, May 28th at 11:59pm-ish Eastern Standard Time.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Tue Feb 21, 2017 1:13 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
I'm gonna make time for this.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Tue Feb 21, 2017 2:31 pm 
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ARAHddict
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Joined: Tue Jun 26, 2007 10:19 am
Location: The Netherlands
Cool theme!

Just for the clarification:
- size requirements/restrictions? (I know I'm going for a smaller size, but in case people get to the point where something is more like a car than a cart....)
- they can have weapons, right?


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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Tue Feb 21, 2017 10:29 pm 
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Foreign Vehicle Driver
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kingsport, TN
Tim 121RVC wrote:
Cool theme!

Just for the clarification:
- size requirements/restrictions? (I know I'm going for a smaller size, but in case people get to the point where something is more like a car than a cart....)
- they can have weapons, right?

I want these to be as small as possible, but there, of course, is some wiggle room. Here is the kart that inspired the GP:
Image

As for weapons, yes but try to keep them within the build of the cart.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Tue Feb 21, 2017 10:51 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
I think kart = 1 seater. really excited to see this unfold!

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Tue Feb 21, 2017 11:49 pm 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Manila, Philippines
Are we leaning more on Fighting gokarts? Or Leisure Gokarts for the joes?

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 12:04 am 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
"As for weapons, yes but try to keep them within the build of the cart."

I think fighting , but in a super Mario kart type battle. weaponized but not overly.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 12:26 am 
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Ripe with kibble
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Joined: Tue Jun 26, 2007 10:19 am
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i'm in

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 3:23 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Manila, Philippines
Shouldnt we have a claiming thread here? As to which character we'd be using?

Personally id like to see 10 karts for 10 different characters than 10 Snake Eyes karts.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 2:33 pm 
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Location: Maryland
Mainframe wrote:
Shouldnt we have a claiming thread here? As to which character we'd be using?

Personally id like to see 10 karts for 10 different characters than 10 Snake Eyes karts.

Sent from my SM-N9005 using Tapatalk
There is no possible way we see two customizers make the same exact style cart even if it is for the same exact character. There are so many different directions. And even if someone does a Snake Eyes cart, which version of Snake Eyes? Commando? Ninja? Ninja Commando? Bunny hunter? I agree with chad on this, time to amp up your imagination.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 5:01 pm 
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Foreign Vehicle Driver
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Joined: Tue Jun 26, 2007 10:19 am
Location: Kingsport, TN
2DARK2C wrote:
"As for weapons, yes but try to keep them within the build of the cart."

I think fighting , but in a super Mario kart type battle. weaponized but not overly.

Agreed.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 8:04 pm 
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Joined: Mon Oct 07, 2013 3:59 pm
Location: MS
I have an idea for 2 !

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Wed Feb 22, 2017 8:06 pm 
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Joined: Wed Nov 09, 2011 10:42 am
Location: Westminster, MD
2DARK2C wrote:
I have an idea for 2 !


I have 3 ideas.

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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Sat Feb 25, 2017 6:46 pm 
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Joined: Wed Jan 06, 2016 1:57 am
Started on three. For sure 2 will get done


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 Post subject: Re: Group Project Super Joe Cart description and due date
PostPosted: Fri Mar 03, 2017 2:02 am 
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Joined: Tue Jun 26, 2007 10:19 am
Location: Nipomo, CA
Ordered a base for my cart, no clue who I want to have driving it though... hrrmmm.

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