Principality of Alea
Principality of Alea
Principality of Alea
Principality of Alea
National Motto: "Ususfructus per perculum" (profit through risk)

The Principality of Alea is, according to its Prime Minister, a true democracy, with each citizen having a voice in its government. However, given the fact that the Prime Minister's position is more akin to a CEO than a leader of a nation, with its residents maintaining their "citizenship" at his discretion, Alea is effectively a dictatorship.

The oil platform now housing the Principality of Alea was originally owned by a small British petroleum company, who had built the facility mere meters into
international waters to avoid a potential dispute over drilling rights with a nearby platform belonging to a larger corporation. The platform's distance from land and the consistently rough seas and frequent storms in the area made accessibility an issue, so it was designed to be reasonably self-sufficient. In 2003, a fire forced the crew to evacuate the facility. Fire crews were unable to approach the platform by sea, and strong winds made it nearly impossible for helicopters to hover near enough to be of use; after several attempts to contain the fire, the company concluded that letting the fire burn itself out would be the most cost-effective course of action.

An article about the platform fire caught the attention of Roger Swift, a former lawyer turned mid-level bookmaker working for a prominent London crime syndicate. Swift had become intrigued by the concept of online gambling, having become deeply involved in it himself, and saw it as the future of the business. Lacking computer skills or any kind of formal business training, and owing hundreds of thousands of dollars in back-debts, Swift had been searching for an inroad to this new and potentially lucrative market. He noticed a passing reference to the platform's position in international waters and, recognizing the benefits of operating an illegal business outside the physical boundaries of the law, saw an opportunity to strike out on his own. Swift ingratiated himself to employees of the company that owned the platform and monitored the fire situation. Nearly a year later, the fire had subsided and crews began reconstruction efforts on the platform. Swift assembled a team of mercenaries using his underworld contacts and enlisted the assistance of Harold Whitehall, a programmer whose own compulsive gambling had left him in dire financial straits. Once Swift received word from his contacts that repairs to the platform's essential operating systems were complete, he and his mercenaries, aboard a chartered ex-military helicopter, landed on the station and occupied the facility, taking the repair crew hostage.

Once word of the hostage situation reached the platform's owners, they attempted to negotiate with Swift. His demands seemed simple: if the company would agree to provide him with a helicopter filled with a cargo of servers and other computer equipment and safe passage to an undisclosed destination on the
European continent, he would agree to release the hostages. He made one additional demand: that the final phase on the negotiations, which would take place
on the platform, be conducted by an official of the British government. Since several of the hostages were British citizens, the government agreed to send a negotiator aboard the helicopter, which was operated by a crew of Royal Air Force personnel in disguise; their intention was to move the helicopter into British airspace and arrest Swift and his mercenaries while aloft. The helicopter was met by Swift and a group of armed guards on the helipad. Swift requested that the negotiator join him in the station's offices to finalize the negotiations, and then instructed his men to unload the electronic equipment. Puzzled, the negotiator complied and instructed the helicopter crew to allow the equipment to be unloaded. Once inside, Swift informed the negotiator that his demands had changed: the hostages would board the helicopter, which would be allowed to leave without incident; Swift and his men would remain behind on the station. The negotiator, confused as to why Swift would simply release the hostages in return for nothing more than some computer equipment, agreed. The hostages were loaded onto the helicopter and its crew prepared to depart. Before the negotiator boarded the helicopter, Swift presented him with a letter informing the British government that he now claimed ownership of the platform, declaring it the Principality of Alea (Latin for "risk"), and that by sending an official representative to negotiate, England had tacitly acknowledged Alea's status as a sovereign nation. The helicopter departed, leaving Swift as the newly-minted leader of his own private country.

Swift and Whitehall established an online gambling operation that quickly proved to be extremely lucrative. Swift funneled some of those profits into efforts
to make the platform entirely self-sufficient (a necessity given the difficulty of transporting supplies to the facility): he constructed a greenhouse on the upper levels of the platform, converted another area into a fully-functional livestock pen, and hired a small crew of workers, recruited from the thousands of gamblers who owed money to Swift, to maintain these new facilities as a means of payment of their debts. He also brought in a chef and a kitchen crew, again culled from the ranks of Swift's debtors. Within a year, the Principality of Alea was able to operate with a bare minimum of physical interaction with the mainland.

By 2009, Alea had expanded into other avenues of internet business, maintaining adult entertainment websites, pirated music and movie downloads, and other illegal activities that were possible to operate without threat of legal prosecution. Swift enlisted associates on the mainland to manage the day-to-day operations of some of these businesses. In late 2009, one of Swift's collaborators came to him for a favor: one of his employees was under investigation for an unrelated crime, but the collaborator feared that he would be implicated in other illegal activities if the man was arrested and questioned; he asked Swift to harbor the man until the investigation blew over. Swift agreed, but recognized that an even greater opportunity existed: the facility could comfortably house a much larger population than it currently maintained, and with the platform's unique legal status, he could turn it into a sort of hotel for wanted men. Swift began offering asylum to criminals, free of charge, with one condition: that, when called upon, they would render their services to Swift, no questions asked. The lure of asylum was strong enough to attract a wide variety of fugitives from justice, and Swift quickly branched out into even more illegal activities: assassinations, arms dealing, and terrorism-for-hire. With a small army of the some of the world's most dangerous criminals, and connections to the most powerful crime syndicates on the planet, Swift's little oil-platform country has become a legitimate global threat.
 
Roger Swift
Roger Swift

Roger Swift was the son of a factory worker, and grew up in a lower-middle-class neighborhood near an industrial area of London. Having watched his father toil for a relative pittance, Swift developed a strong distaste for the blue-collar life. He applied himself to his studies and attended college on an academic scholarship, where he completed a pre-law degree. Law school followed, and within a few years he was working his way up the ranks of a prominent London law firm. Swift found the day-to-day monotony of his job to be just as frustrating as, if more financially productive than, his father's labors, and his restlessness drove him to find excitement in his off-hours. He became intrigued by games of chance, and found that his keen intellect and his experience in dealing with dishonesty on a daily basis gave him a bit of an advantage as a poker player. Swift's immense ego was ultimately his undoing as a gambler, as he found himself unwilling to cut his losses on occasions when his skills weren't enough to overcome bad luck, instead trying to win back his money for hours on end as he dug himself deeper and deeper into debt. Having run afoul of several of London's most notorious loan sharks, Swift found himself forced to repay them by using his connections to provide assistance with their legal problems. As he became more and more involved in the criminal world, it was only a matter of time before his activities forced a conflict of interest with his work; after his association with a crime boss was brought to light during a case, he was disbarred and found himself out of work and still deep in debt. He went to work for one of the loan sharks, taking bets and providing legal advice. Swift was in the process of working his way up the ladder in the crime syndicate when he stumbled upon what would eventually become the Principality of Alea.

Swift rarely leaves the platform, preferring to conduct his business affairs by proxy. A skilled negotiator with an advanced understanding of both law and criminal activities, Swift possesses as wide a range of contacts and informants as anyone in the world. His business ventures range from the quasi-legal (online gambling, adult entertainment) to the most blatantly criminal (assassinations, terrorism, and arms dealing). He maintains a small but extremely well-trained private army aboard the platform, made up of a mixture of thrill-seekers recruited from the ranks of special-forces groups around the world, and wanted criminals living on Alea to escape prosecution. Swift is a below-average physical combatant, and recognizes the dangers in sharing his home with some of the world's most dangerous people: his offices and living quarters, as well as the server rooms and master controls for the platform, are off-limits to non-essential personnel and can be sealed off from the rest of the station (as can the power and water systems, which can be operated remotely from the master-control room). He and Whitehall are also the only Alean citizens allowed to carry weapons aboard the platform; all other weapons are distributed (and collected upon returning) by an armory on the helipad and are not permitted inside the facility.


I wanted this character to feel like a shady businessman, so I went with the open-shirted look and tried to choose colors that wouldn't really go that well together, but would be visually interesting. I was glad to finally have an excuse to use one of those great Ric Olie heads.

 
 
Harold Whitehall
Harold Whitehall

Little is known of Whitehall's past: his expertise in digital communication has allowed him to erase nearly all information about his life prior to his emergence as Swift's Minister of State for Technology. He possesses a working knowledge of most programming languages and designed both the systems and security for Swift's operations. Whitehall monitors and maintains the digital arm of Alea, which has become something of an obsession: he has not left the platform since his arrival, and rarely even ventures outside the main building. His social skills are all but non-existent, and even those who he works most closely with know almost nothing about him. He is extremely impatient and has a surprisingly violent temper.


This guy was fun to work on. I don't get to play around with different body types too often, so making a heavier figure was a challenge. I knew I wanted him to be wearing cargo shorts, so the Kwinn legs were a given. Once I realized how beefy and unathletic the RoC Heavy-Duty chest was, everything else fell into place.

 
 
Cross
Cross

A former South African "recce," Cross was dishonorably discharged for reasons that were not disclosed (and which he refuses to discuss). He spent the next decade as a mercenary, relishing the opportunity to engage in combat without the restrictions that come with military service. Eventually, Cross became dissatisfied with the caliber of criminal he was working for: he resented his employers' lack of understanding of strategy and tactics, and felt that his skills were not properly appreciated. On an assignment to raid a weapons cache, Cross and his men encountered a team of Swift's mercenaries who had been dispatched for the same purpose. The two mercenary groups exchanged fire, and the resulting battle left Cross the only survivor. Leaving the weapons behind, he tracked the other mercenaries' path back to their extraction point and hijacked the waiting helicopter. After interrogating the pilot, Cross realized that Alea would make an ideal refuge from the wide variety of enemies he had made during his time as a soldier for hire. Upon arriving, he requested an audience with Swift, who quickly recognized that Cross could be of great use to his efforts. Cross quickly became Swift's most trusted mission commander and now spends most of his time planning and coordinating Alea's more combat-oriented endeavors, as well as training the citizens between missions.


I wanted a very simple, clean design for this guy. It might be too simple and too clean, but I kind of like it. I had planned to use the head for an enemy military leader for a while now, and this seemed like a good opportunity to put it to work.

 
 
Citizens
Citizens

A diverse group made up of former military personnel and wanted criminals, the Alean "army" carries out the missions that require less stealth and more firepower (smaller or more covert operations are carried out by less-conspicuous operatives). The citizens of Alea are always on call for military service, and the primary condition of their continued stay aboard the platform is that they can only refuse missions if they are physically unable to perform the necessary duties. They are selected for missions based on their abilities and strengths, and are given long breaks between assignments.


These guys are LBCs in the purest sense: the only real modifications were replacing the feet and sanding off the Cobra symbol on the chest (other than a bit of detail painting on the shotgun-guy's vest). They're exactly what I pictured when I started looking for parts, though, so I'm OK with the lack of serious effort required to put them together.

 

To teach, improve, share, entertain and showcase the work of the customizing community.