Monkeywrench
Monkeywrench
Monkeywrench
Monkeywrench

When I started, I knew I wanted to make Monkeywrench a hybrid alien-type. I dug out my parts box and quickly found Monkeywrench pieces and then the remains of the old Micronauts figure, Repto. I combined the two, quickly deciding what to do with the foot, etc. I scrounged around until I found a right leg and arm that I liked, so I now had a base figure. I added the Xevoz hand and put it all together. I liked the look, but there was still plenty missing. I had to trim the neck joint to fit, and cut off the foot. I knew I needed grenades, and those were easy, but the torso still didn't look right. He needed shoulder pads. I found what I was looking for with a MageKnight figure. I was working on a Heroscape custom at the same time, and found inspiration in some of the parts lying around from that, including the thumb-claw, and the scaly pieces that I added to the head and right shoulder. The paint job was mostly pretty easy, though I had to mix the green for the skin and the blue for the jeans. He really needs some kind of targeting scope or something added to his head, but I ran out of time. Overall, it was lots of fun and I wouldn't mind a whole set to go with him!

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